Based in Hamburg, Germany
January 27, 2015
When he started the blog Christian was in the professional game industry for about 6 years, worked for two bigger companies and founded his own game studio Slash Games. He could code quite well already when he started his studies in 2004, so he thought he knew almost everything when he finished them in 2009.
But there’s a big gap between coding and coding "with style". As with any problem there is hardly ever only one way to solve it and so it is for coding. But there are definitively bad and there are good ways to solve them.
Almost no day passes by without him learning something new to improve his coding style and most of this knowledge was brought to him not via official documentations, but through personal blogs and tutorials.
Some days before his blog saw the light of day, Christian stumbled upon http://simpleprogrammer.com and there was this offer for a free E-mail course on the topic of starting an own developer blog. He never saw myself as a big writer, but that changed a bit in 2014 with a blog entry about how to run Unity3D on a server with no graphics card (http://www.slashgames.org/unity3dwithoutgraphics/) and two articles for the German developer magazine iX about client-side prediction in multiplayer games (https://www.heise.de/developer/artikel/Verzoegerungen-in-Online-Spielen-durch-Client-Side-Prediction-kompensieren-2301773.html) and an introduction to behavior trees.
So he signed up and started to write around one to two articles per month, mostly about programming topics around Unity3D, but also some about game jams and running a small Indie game studio.
- Technical blog, mostly about programming topics with Unity3D
- One to two articles per month
- Multi-part tutorials, Post Mortems, In-depth articles about Unity3D features
- A total of 30 published articles from January 2015 to March 2016
- Up to 1,726 views per day
Inspiration to start an own programmer blog was found at simpleprogrammer.com.