Factsheet
Developer:
Spellbound Entertainment
Based in Kehl
Release date:
October 12, 2010
Platforms:
PC, Xbox 360
Description
Full-time job as a developer of the single-player action role-playing game "Arcania: Gothic 4" from September 17th 2008 till July 31st 2010 for 23 months.
Features
- Action role-playing game
- Single-player
- Daily lifecycle of AI agents
Tasks
- C++ Client Programming within the Vision Engine 7
- Game Interfaces and Font Rendering
- Design and implementation of the AI architecture for pathfinding and movement, combat and idle behaviours for AI actors and a graphical AI editorased entity system architecture with configurable blueprints/templates
- Bugfixing and Unit Testing
Tools
Videos
Trailer YouTube
Gameplay YouTube
Images
Logo & Icon
Contact
Mail
christian.oeing@slashgames.org
LinkedIn
linkedin.com/in/coeing
Xing
xing.com/profile/Christian_Oeing
Twitter
twitter.com/coeing
Facebook
facebook.com/coeing
Bitbucket
bitbucket.org/coeing
GitHub
github.com/coeing
StackOverflow
stackoverflow.com/users/1346183/coeing
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks